Seat¶
Inherits Part
Seats are parts the player can sit on.
Properties¶
Occupant : NPC¶
Indicates who is currently occupying the seat.
CanNPCSit : boolean¶
Determines whether NPCs are allowed to sit on this seat or only players.
Events¶
Sat¶
Parameters: occupant [ NPC ]
Fires when an occupant sits on the seat.
Vacated¶
Parameters: occupant [ NPC ]
Fires when an occupant leaves the seat.